Class PortSummaryVisualAction

    • Constructor Detail

      • PortSummaryVisualAction

        public PortSummaryVisualAction()
    • Method Detail

      • appliesTo

        public String appliesTo()
        Description copied from class: AbstractVisualInventoryAction
        Tells the system what inventory objects support said action. Superclasses are also allowed. For example, returning GenericCommunicationsElement applies to all devices such as routers, multiplexers or switches, while InventoryObject will apply to any object.
        Overrides:
        appliesTo in class AbstractVisualInventoryAction
        Returns:
        The class or superclass whose instances the action applies to. If null, this indicate that while the action is related to inventory, it doesn't apply to a particular type, for example, when creating a Customer pool in the service manager (or any root pool, for that matter). By default, the action will apply to all instances.
      • getVisualComponent

        public com.vaadin.flow.component.dialog.Dialog getVisualComponent​(ModuleActionParameterSet parameters)
        Description copied from class: AbstractVisualAction
        The visual component (a XXLayout, for example), to be embedded in a Dialog upon triggering the action.
        Specified by:
        getVisualComponent in class AbstractVisualAction
        Parameters:
        parameters - The initial parameters necessary to build the visual component. Some or all these parameters might be later passed to the underlying AbstractAction.
        Returns:
        The visual component.
      • getRequiredSelectedObjects

        public int getRequiredSelectedObjects()
        Description copied from class: AbstractVisualInventoryAction
        How many objects have to be selected so this action is enabled. Use -1 for any (-1), 0 if no objects have to be selected (0), or a number greater than 0 for a fixed number.
        Specified by:
        getRequiredSelectedObjects in class AbstractVisualInventoryAction
        Returns:
        The number of objects that have to be selected so the action is enabled.